Monday 23 September 2013

Channel 7 News Report (last thursdays Game)

“Sian Hidachi here reporting for channel 7 news here in Gotham city, where we meet ex criminal turned pillar of the community Oswald Cobblepot, here to tell us about his new initiative ‘The Iceberg Watch’ Mr Cobblepot; tell us all about it?”

“Hi Sian, and please, call me Oswald… well as you mentioned I was once a hardened criminal, forced by desperation into acts that some even called terrorism, but by the grace of the good people of Gotham I was given a second chance, and I have done my best to earn the trust placed in me that day.. and that is what The iceberg watch is about, second chances; these men you see around me are all one-time criminals, low level thugs and enforcers who had no choice but to sell their services to one costumed lunatic after another just to put food in their families mouths.. well no more! The Iceberg watch is a private security firm, which exclusively employs these ex ‘goons’ so we are better informed, and better equipped, to deal with so called ‘super-villains’ such as Mr Freeze and the Scarecrow than regular forces, after all we know how they work from the inside out, plus it keeps these noble men, desperate for a calling, from swelling the ranks of these villains”

“Thanks Oswald, merely moments ago we witnessed the Iceberg Watch in action, as Bane himself, seemingly aided by the Joker, broke out from nearby Arkham Asylum, with no security forces in sight and the police fighting off the riots downtown, Mr Cobblepot sprang into action, wounding and driving off the Jokers crew, whilst bravely attempting to engage Bane in dialogue, re-capturing several of his men, If not for a camera fault we would be able to show you Oswalds heroism”

“It was nothing more than the good citizens of Gotham deserve my dear, should we allow thugs like Bane, or psychopaths like the Joker to run free in Gotham when we had both the men and the means to stop them? No! Although not currently contracted by the Asylum we cannot allow thoughts of profits to distract us from the cause of justice”

“And you received some unexpected help during the escape in the form of the Batman, is this a formal arrangement?”

“Not at all, in fact as you can clearly see from this footage the batman threw the joker from a second storey window, and then pummelled him unconscious while he was defenceless, another brutal act that tells us all that we cannot rely on masked vigilante, the Iceberg Watch is a registered private security firm, our address is on file for any who wish to find us, which is more than I can say about the Batman..”

“Indeed, this next footage shows Bane hurling the batman across Arkhams driveway, and the caped crusader was unable to prevent Bane’s escape, in fact you say his presence prevented you from talking Bane down?”

“I had risked my own life to talk to Bane man-to-man, and he had respected that, he was on the cusp of surrender when that winged fool arrived and aggravated him, escalating a situation that we had under control, and in the mayhem his entrance caused the Joker also disappeared”

“Well thanks again Mr Cobblepot , sorry, Oswald, and there’ll be a special edition  of ‘Gothams Finest’ tonight at 9 where you can see the full footage the Iceberg Watch’s heroic defence of the city, only on channel 7”

Saturday 7 September 2013

Clown Cars

ok, I managed to take very bad, almost unusable photos of the game, so I won't be using them:P instead I'll have to do with (almost) finished photos of the Jokers Crew, plus the second game report-

Game two- Clown Cars

GCPD: two cops- one rookie, one vet
Joker: The Joker himself.

Scenario- The Police are driving one car each- a police cruiser which holds the goons, and the jokers truck which holds the jewels from the heist. each goon, the truck and the jewels are worth one VP each to whoever holds them at the end of the game.

Terrain: a street in the Narrows

The Jokers attention span may not be great, but when the truck didnt arrive at the pre-arranged meeting point even he was suspicious, mainly that his insane henchman had run off with the loot... with instructions to Harkey, the Ringmaster and Mime to check the prisons, the asylum and the morgue, he stole a nearby car and raced off to the narrows  to find his jewels.

Imagine his surprise when after only a few minutes drive down the deserted streets he found himself face to face with a police cruiser, closely followed by his own truck, only a clown could get arrested in the narrows...

Turn 1: The joker slammed his foot on the accelerator, and aimed his headlights straight at the cruiser. The Rookie driving was still unsuspecting at this point, as was the Vet in the Jokers truck so they slowly came on.

Turn 2:  The revving of the engine, and the obviously smashed up windscreen finally caught the attention of the Rookie, who saw the beat up station wagon coming straight for him, getting on the radio to the Vet he tried to take evasive action but the narrow street hemmed him in too much.

Turn 3: In a last ditch battle of nerves (the Joker decided that he wasn't going to lose at chicken today whatever I did) the Rookie managed to veer at the last minute,(coward!!) swerving to the left of the Jokers car, and drawing his pistol opening fire through his own window at the speeding Lunatic, he hit nothing but the Vet behind saw the gunfire and skidded to a halt, blocking the street but slamming himself around inside the car.

Turn 4: The Joker may be mad, but even he knows T-boning a car wasnt going to end well for him, slamming on the brakes he swept the station wagon to one side, and as it came around he tumbled out of the drivers door, before rolling to his feet, by the time the car slammed into the side of the purple ruck he had come about and was climbing over the bonnet toward the stunned Veteran, The rookie saw the clash in the mirror, and screeched to a halt, climbing out with his radio in one hand and his pistol in the other.

Turn 6: It was his truck in the first place, so the Joker can hardly be blamed for wanting to get it back, he dived through the drivers side window, landing on the Veterans lap he slammed his fist into the cops chubby abdomen, with a buzz of electricity (he rolled critical damage with his punch!)  the Vet began coughing up blood , heaving the clown off him into the passenger seat he clambered back out the way the clown came in, this time into the station wagon! All the Rookie could do was call for back up as he couldn't see anything.

Turn 7: having gained control of his loot surprisingly easily, Mr J climbed back into to the drivers seat, gunned the engine and sped off into the darness, leaving nothing but a beat up station wagon, an unconscious cop and a trail of purple paint behind him... his goons he would have to come back for, so we'll call this one a draw...

here's the almost finished gang (still need to finish the orange on all but the Auguste, plus a few details)







 The clown truck is from Ainsty Castings Carpark range, and I couldn't resist:) the 'Extra'  crew member is Mime, a 1980's batman villain who appeared in maybe 2 comics, but fitted with my spare models available and sort of matches the jokers theme...



Friday 6 September 2013

First Walk round the Streets of Gotham

Last night saw myself (the Joker) and Matt (commissioner Gordon) take to the streets with a few models from our respective warbands, (The Penguin was playing Malifaux, Batman was exploring a super dungeon and Bane was still in Blackgate, the perils of the varied game scene you find at FLGS as great as Firestorm) and to ease Matt into it we started small, with something a bit more story led..

Garrett and Daughters jewellers had sat on the corner of Gothams mainstreet for 90 years, serving the rich and affluent citizens of Gotham from behind it's reinforced facade, though in general these offered less protection than the Garrett families links to the Marconi crime sydicate. The protection generated by such a fearsome name as the Marconi's however counts for little when the criminal in question is as fearless (or at least as crazy) as the Joker, who in his freshly stolen children's entertainers truck, managed to pull off a dramatic heist using several chemically loaded balloons and a hijacked earthmover, and make away with more than 2 million dollars worth of expensive jewellery.

The Jokers love of the comedic may have once again let him down though, as after he sent his goons back to base in the clown truck with most of the goods, the mistreated vehicle broke down right in the middle of the narrows, where 2 beat cops, a young rookie and his more experienced partner stumbled across the surreal sight of to 2 clowns wearing more bling than Mr T under the hood of a purple and lime green boxtruck, which is where our game begins..

Game one: the Arrest

GCPD: two basic police officers
Jokers Crew: Clown and Contra Auguste

Terrain: a long street in the Narrows with several side streets, a raised car park sits in the centre of the table, with the Clown truck broken down on one of its corner streets.

Deployment: the Clown and Contra Auguste are deployed by the truck, with the GCPD officers at the other end of the main street

The game started with the Rookie jogging forward to behind a nearby skip, and calling out to the clowns to get on the ground, whilst his exasperated colleaugue fumbled to get his gun out of his holster. By the truck the Clown turned, and seeing the hated GCPD uniform started to weave toward the inexperienced officer brandishing his baseball bat, the Contra August meanwhile ducked behind one of the carparks support pillars.

Turn 2: The Clown was in for a surprise, what he lacked in street sense the rookie more than made up for on the range, a crack shot to the painted goons groin left him stumbling and rolling into a moaning lump in the middle of the street, finally deciding it was safe to move in the veteran drew his cuffs and advanced on the moaning Clown, who had decided to turn invisible for safety (and if he could actually do that instead of being a lunatic it would probably have worked better). The Auguste sprang out from behind the pillar, swiping ildly at the veteran with his knife, although the fat cop managed to dodge both frenzied attacks.

Turn 3: Saw the Rookie moving up to assist, not wanting to risk friendly fire he drew his baton and charged in, after a few false swings he caught the Auguste a solid blow on the back of the head, knocking the knife wielding crazy unconscious in one blow! this left the veteran free to try and slap the cuffs on the clown, who had just recovered his wits and managed to fend him off, swiping at the legs of both officers with his bat to no real effect.

Turn 4: The officers redoubled their efforts to bring the Clown under control, the rookie grabbing his arms whilst the Veteran went for the cuffs again, struggling free the Clown kicked away from his attackers, and executing a beautiful 'pratfall and tumble roll' dived behind some trashcans across the street, much to the surprise of the GCPD duo!

Turn 5: Still surprised by the elaborate acrobatic escape, the Rookie still managed to switch weapons and take aim at the garbage pile, the Veteran took advantage of the lull to cuff the Auguste and draw his own pistol.

Turn 6: Both GCPD decided to go for safety rather than keep trying to bring the deranged goon in intact, they opened fire with their pistols into the general area of the trashcans, ripping into the rusted metal and sending filthy debris everywhere, clipping the Clown forcing him to huddle down into the trash, stunned by the assault.

Turn 7: A quiet turn as the GCPD spent it cautiously moving over to the ruined trashcans with drawn batons, whilst the Clown started some makeshift first aid.

Turn 8: In a moment of impressive ineptitude that may well explain the state of Gotham's civil disobedience, both cops spent the whole turn smashing into the trashcans and assorted garbage, totally missing their intended target, who finished strapping himself up and grabbed his bat.

Turn 9: The Rookie finally figured out which piece of trash was the fugitive (probably when it picked up a baseball bat) managed to land another clean blow to the skull, (he finished top of his class in the academy at skull cracking) and put the Clown down.  The Veteran slapped the cuffs on and it's game over, now all they have to do is get the clown truck, the squad car, the recovered loot and the two goons back to HQ..

I'll add some pictures and the second game (in which the Clown Prince of Crime gives the Veteran a lapdance) later on, along with some thoughts on the game:)

Monday 2 September 2013

Catching up on my bushido..

A slight break from Batquisitor this week, although I'm looking forward to playing games Thursday with any luck) whilst I caught up on my Bushido bits, I've got last waves Harionago for my Cult and this current release of the extra Oni Slave for the savage wave-


Harionago still needs her snowy base as you can see, but I'm happy with her for now, especially with a hangover...


The Slave I had fun with as you can see-


and I couldn't resist taking a shot of my three wave slaves together:)-



Hopefully I'll have my finished Batman warband ready for my next post.